Mechanical Skeleton

Mechanical Skeletal Arm, Mk ## – 16 + 01 per level PP

  • Armor Plating, Mk ##: Protection ## ( +## Toughness ) – Impervious, Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. ) – 03, +.5 PP per level.
  • Artificial Construct: Enhanced Trait -10 ( Stamina -6 (+0) ) – Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. ) – -01 PP
  • Self-Repair, Mk ##: Regeneration ## ( _## HP per round _ ) – Innate, Persistent, Subtle 01 ( +20 to detect ) – Limited 01 ( Mechanical components only ), Source ( Connection to charged power supply. ) – 03, +.5 PP per level.
  • Synthetic Nature: Immunity 30 ( Fortitude Effects ) – Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. ) – 11 PP

Mechanical Skeletal Foot, Mk ## – 16 + 01 per level PP

  • Armor Plating, Mk ##: Protection ## ( +## Toughness ) – Impervious, Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. )- 03, +.5 PP per level.
  • Artificial Construct: Enhanced Trait -10 ( Stamina -6 (+0) ) – Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. ) – -01 PP
  • Self-Repair, Mk ##: Regeneration ## ( _## HP per round _ ) – Innate, Persistent, Subtle 01 ( +20 to detect ) – Limited 01 ( Mechanical components only ), Source ( Connection to charged power supply. ) – 03, +.5 PP per level.
  • Synthetic Nature: Immunity 30 ( Fortitude Effects ) – Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. ) – 11 PP

Mechanical Skeletal Hand, Mk ## – 16 + 01 per level PP

  • Armor Plating, Mk ##: Protection ## ( +## Toughness ) – Impervious, Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. )- 03, +.5 PP per level.
  • Artificial Construct: Enhanced Trait -10 ( Stamina -6 (+0) ) – Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. ) – -01 PP
  • Self-Repair, Mk ##: Regeneration ## ( _## HP per round _ ) – Innate, Persistent, Subtle 01 ( +20 to detect ) – Limited 01 ( Mechanical components only ), Source ( Connection to charged power supply. ) – 03, +.5 PP per level.
  • Synthetic Nature: Immunity 30 ( Fortitude Effects ) – Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. ) – 11 PP

Mechanical Skeletal Leg, Mk ## – 16 + 01 per level PP

  • Armor Plating, Mk ##: Protection ## ( +## Toughness ) – Impervious, Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. )- 03, +.5 PP per level.
  • Artificial Construct: Enhanced Trait -10 ( Stamina -6 (+0) ) – Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. ) – -01 PP
  • Self-Repair, Mk ##: Regeneration ## ( _## HP per round _ ) – Innate, Persistent, Subtle 01 ( +20 to detect ) – Limited 01 ( Mechanical components only ), Source ( Connection to charged power supply. ) – 03, +.5 PP per level.
  • Synthetic Nature: Immunity 30 ( Fortitude Effects ) – Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. ) – 11 PP

Mechanical Skeletal Pelvic Bone, Mk ## – 16 + 01 per level PP

  • Armor Plating, Mk ##: Protection ## ( +## Toughness ) – Impervious, Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. )- 03, +.5 PP per level.
  • Artificial Construct: Enhanced Trait -10 ( Stamina -6 (+0) ) – Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. ) – -01 PP
  • Self-Repair, Mk ##: Regeneration ## ( _## HP per round _ ) – Innate, Persistent, Subtle 01 ( +20 to detect ) – Limited 01 ( Mechanical components only ), Source ( Connection to charged power supply. ) – 03, +.5 PP per level.
  • Synthetic Nature: Immunity 30 ( Fortitude Effects ) – Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. ) – 11 PP

Mechanical Skeletal Rib-Cage, Mk ## – 19 + 01 per level PP

  • Armor Plating, Mk ##: Protection ## ( +## Toughness ) – Impervious, Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. )- 03, +.5 PP per level.
  • Artificial Construct: Enhanced Trait -10 ( Stamina -6 (+0) ) – Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. ) – -01 PP
  • Chest Cavity Protection: Immunity 02 ( Critical Hits ) – Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Chest cavity only, gaps between ribs. ) – 03 PP
  • Self-Repair, Mk ##: Regeneration ## ( _## HP per round _ ) – Innate, Persistent, Subtle 01 ( +20 to detect ) – Limited 01 ( Mechanical components only ), Source ( Connection to charged power supply. ) – 03, +.5 PP per level.
  • Synthetic Nature: Immunity 30 ( Fortitude Effects ) – Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. ) – 11 PP

Mechanical Skeletal Spinal Column, Mk ## – 19 + 01 per level PP

  • Armor Plating, Mk ##: Protection ## ( +## Toughness ) – Impervious, Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. )- 03, +.5 PP per level.
  • Artificial Construct: Enhanced Trait -10 ( Stamina -6 (+0) ) – Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. ) – -01 PP
  • Self-Repair, Mk ##: Regeneration ## ( _## HP per round _ ) – Innate, Persistent, Subtle 01 ( +20 to detect ) – Limited 01 ( Mechanical components only ), Source ( Connection to charged power supply. ) – 03, +.5 PP per level.
  • Spinal Cord Protection: Immunity 02 ( Critical Hits ) – Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Spinal cord only. ) – 03 PP
  • Synthetic Nature: Immunity 30 ( Fortitude Effects ) – Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. ) – 11 PP

Mechanical Skull, Mk ## – 19 + 01 per level PP

  • Armor Plating, Mk ##: Protection ## ( +## Toughness ) – Impervious, Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. )- 03, +.5 PP per level.
  • Artificial Construct: Enhanced Trait -10 ( Stamina -6 (+0) ) – Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. ) – -01 PP
  • Brain Protection: Immunity 02 ( Critical Hits ) – Innate, Subtle 01 ( +20 to detect ) – Limited 01 ( Skull cavity only. ) – 03 PP
  • Self-Repair, Mk ##: Regeneration ## ( _## HP per round _ ) – Innate, Persistent, Subtle 01 ( +20 to detect ) – Limited 01 ( Mechanical components only ), Source ( Connection to charged power supply. ) – 03, +.5 PP per level.
  • Synthetic Nature: Immunity 30 ( Fortitude Effects ) – Innate, Subtle 01 ( +20 to detect ) – Limited 02 ( Arm only, bones only. ) – 11 PP

Mechanical Skeleton

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